Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.

This commit is contained in:
ejcoumans
2006-12-16 05:51:30 +00:00
parent 39f223fd65
commit df9230327c
141 changed files with 1091 additions and 1042 deletions

View File

@@ -28,7 +28,7 @@ struct btIndexedMesh
int* m_triangleIndexBase;
int m_triangleIndexStride;
int m_numVertices;
float* m_vertexBase;
btScalar* m_vertexBase;
int m_vertexStride;
};
@@ -50,7 +50,7 @@ public:
}
//just to be backwards compatible
btTriangleIndexVertexArray(int numTriangleIndices,int* triangleIndexBase,int triangleIndexStride,int numVertices,float* vertexBase,int vertexStride);
btTriangleIndexVertexArray(int numTriangleIndices,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride);
void addIndexedMesh(const btIndexedMesh& mesh)
{