Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.

This commit is contained in:
ejcoumans
2006-12-16 05:51:30 +00:00
parent 39f223fd65
commit df9230327c
141 changed files with 1091 additions and 1042 deletions

View File

@@ -60,9 +60,9 @@ bool btGjkConvexCast::calcTimeOfImpact(
float radius = 0.01f;
btScalar radius = btScalar(0.01);
btScalar lambda = 0.f;
btScalar lambda = btScalar(0.);
btVector3 s = rayFromLocalA.getOrigin();
btVector3 r = rayToLocalA.getOrigin()-rayFromLocalA.getOrigin();
btVector3 x = s;
@@ -71,7 +71,7 @@ bool btGjkConvexCast::calcTimeOfImpact(
bool hasResult = false;
btVector3 c;
float lastLambda = lambda;
btScalar lastLambda = lambda;
//first solution, using GJK
@@ -81,8 +81,8 @@ bool btGjkConvexCast::calcTimeOfImpact(
btTransform identityTrans;
identityTrans.setIdentity();
btSphereShape raySphere(0.0f);
raySphere.setMargin(0.f);
btSphereShape raySphere(btScalar(0.0));
raySphere.setMargin(btScalar(0.));
btTransform sphereTr;
sphereTr.setIdentity();
@@ -112,7 +112,7 @@ bool btGjkConvexCast::calcTimeOfImpact(
if (dist < radius)
{
//penetration
lastLambda = 1.f;
lastLambda = btScalar(1.);
}
//not close enough
@@ -143,7 +143,7 @@ bool btGjkConvexCast::calcTimeOfImpact(
gjk.getClosestPoints(input,pointCollector,0);
if (pointCollector.m_hasResult)
{
if (pointCollector.m_distance < 0.f)
if (pointCollector.m_distance < btScalar(0.))
{
//degeneracy, report a hit
result.m_fraction = lastLambda;
@@ -160,7 +160,7 @@ bool btGjkConvexCast::calcTimeOfImpact(
}
if (lastLambda < 1.f)
if (lastLambda < btScalar(1.))
{
result.m_fraction = lastLambda;