Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.

This commit is contained in:
ejcoumans
2006-12-16 05:51:30 +00:00
parent 39f223fd65
commit df9230327c
141 changed files with 1091 additions and 1042 deletions

View File

@@ -28,13 +28,13 @@ public:
btVector3 m_from;
btVector3 m_to;
float m_hitFraction;
btScalar m_hitFraction;
btTriangleRaycastCallback(const btVector3& from,const btVector3& to);
virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
virtual float reportHit(const btVector3& hitNormalLocal, float hitFraction, int partId, int triangleIndex ) = 0;
virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) = 0;
};