Properly propagate the applied impulse for the MLCP solvers, so it will be available for contact and non-contact constraints.
Use real-time clock in AllBullet2Demos, rather than hard-coded 1./60.
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@@ -25,14 +25,15 @@ static BulletDemoEntry allDemos[]=
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//{"emptydemo",EmptyBulletDemo::MyCreateFunc},
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{"BasicDemo",BasicDemo::MyCreateFunc},
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/*
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{"ChainDemo",ChainDemo::MyCreateFunc},
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{"SIHingeDemo",HingeDemo::SICreateFunc},
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{"PGSHingeDemo",HingeDemo::PGSCreateFunc},
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{"DantzigHingeDemo",HingeDemo::DantzigCreateFunc},
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{"LemkeHingeDemo",HingeDemo::LemkeCreateFunc},
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{"InertiaHingeDemo",HingeDemo::InertiaCreateFunc},
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{"ABMHingeDemo",HingeDemo::FeatherstoneCreateFunc},
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*/
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{"Ragdoll",RagDollDemo::MyCreateFunc},
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{"MultiBody1",FeatherstoneDemo1::MyCreateFunc},
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