improvements to the shared memory physics API:
support picking in C API etc.
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@@ -21,7 +21,7 @@ public:
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virtual bool isConnected() const;
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// return true if there is a status, and fill in 'serverStatus'
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// return non-null if there is a status, nullptr otherwise
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virtual const struct SharedMemoryStatus* processServerStatus();
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virtual struct SharedMemoryCommand* getAvailableSharedMemoryCommand();
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