moved files around
This commit is contained in:
94
Bullet/CollisionShapes/CylinderShape.h
Normal file
94
Bullet/CollisionShapes/CylinderShape.h
Normal file
@@ -0,0 +1,94 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef CYLINDER_MINKOWSKI_H
|
||||
#define CYLINDER_MINKOWSKI_H
|
||||
|
||||
#include "BoxShape.h"
|
||||
#include "BroadphaseCollision/BroadphaseProxy.h" // for the types
|
||||
#include "SimdVector3.h"
|
||||
|
||||
/// implements cylinder shape interface
|
||||
class CylinderShape : public BoxShape
|
||||
|
||||
{
|
||||
|
||||
public:
|
||||
CylinderShape (const SimdVector3& halfExtents);
|
||||
|
||||
///GetAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
|
||||
void GetAabb(const SimdTransform& t,SimdVector3& aabbMin,SimdVector3& aabbMax) const
|
||||
{
|
||||
GetAabbSlow(t,aabbMin,aabbMax);
|
||||
}
|
||||
|
||||
virtual SimdVector3 LocalGetSupportingVertexWithoutMargin(const SimdVector3& vec)const;
|
||||
|
||||
virtual void BatchedUnitVectorGetSupportingVertexWithoutMargin(const SimdVector3* vectors,SimdVector3* supportVerticesOut,int numVectors) const;
|
||||
|
||||
virtual SimdVector3 LocalGetSupportingVertex(const SimdVector3& vec) const
|
||||
{
|
||||
|
||||
SimdVector3 supVertex;
|
||||
supVertex = LocalGetSupportingVertexWithoutMargin(vec);
|
||||
|
||||
if ( GetMargin()!=0.f )
|
||||
{
|
||||
SimdVector3 vecnorm = vec;
|
||||
if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
|
||||
{
|
||||
vecnorm.setValue(-1.f,-1.f,-1.f);
|
||||
}
|
||||
vecnorm.normalize();
|
||||
supVertex+= GetMargin() * vecnorm;
|
||||
}
|
||||
return supVertex;
|
||||
}
|
||||
|
||||
|
||||
//use box inertia
|
||||
// virtual void CalculateLocalInertia(SimdScalar mass,SimdVector3& inertia);
|
||||
|
||||
virtual int GetShapeType() const
|
||||
{
|
||||
return CYLINDER_SHAPE_PROXYTYPE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
class CylinderShapeX : public CylinderShape
|
||||
{
|
||||
public:
|
||||
CylinderShapeX (const SimdVector3& halfExtents);
|
||||
|
||||
virtual SimdVector3 LocalGetSupportingVertexWithoutMargin(const SimdVector3& vec)const;
|
||||
virtual void BatchedUnitVectorGetSupportingVertexWithoutMargin(const SimdVector3* vectors,SimdVector3* supportVerticesOut,int numVectors) const;
|
||||
};
|
||||
|
||||
class CylinderShapeZ : public CylinderShape
|
||||
{
|
||||
public:
|
||||
CylinderShapeZ (const SimdVector3& halfExtents);
|
||||
|
||||
virtual SimdVector3 LocalGetSupportingVertexWithoutMargin(const SimdVector3& vec)const;
|
||||
virtual void BatchedUnitVectorGetSupportingVertexWithoutMargin(const SimdVector3* vectors,SimdVector3* supportVerticesOut,int numVectors) const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //CYLINDER_MINKOWSKI_H
|
||||
|
||||
Reference in New Issue
Block a user