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BulletDynamics/ConstraintSolver/ContactSolverInfo.h
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BulletDynamics/ConstraintSolver/ContactSolverInfo.h
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef CONTACT_SOLVER_INFO
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#define CONTACT_SOLVER_INFO
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struct ContactSolverInfo
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{
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inline ContactSolverInfo()
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{
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m_tau = 0.6f;
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m_damping = 1.0f;
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m_friction = 0.3f;
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m_restitution = 0.f;
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m_maxErrorReduction = 20.f;
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m_numIterations = 10;
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m_erp = 0.4f;
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m_sor = 1.3f;
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}
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float m_tau;
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float m_damping;
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float m_friction;
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float m_timeStep;
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float m_restitution;
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int m_numIterations;
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float m_maxErrorReduction;
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float m_sor;
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float m_erp;
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};
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#endif //CONTACT_SOLVER_INFO
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