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Extras/BulletOdeCollide/GeomToShape.h
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11
Extras/BulletOdeCollide/GeomToShape.h
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#ifndef GEOM_TO_SHAPE_H
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#define GEOM_TO_SHAPE_H
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class CollisionShape;
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//need internals to handle dGeomID
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#include <../ode/src/collision_kernel.h>
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CollisionShape* CreateShapeFromGeom(dGeomID geom);
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#endif //
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