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/*
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Copyright (C) 2005-2006 Feeling Software Inc.
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MIT License: http://www.opensource.org/licenses/mit-license.php
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*/
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#ifndef _FCD_PHYSICS_RIGID_CONSTRAINT_INSTANCE_H_
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#define _FCD_PHYSICS_RIGID_CONSTRAINT_INSTANCE_H_
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#include "FCDocument/FCDEntityInstance.h"
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class FCDocument;
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class FCDSceneNode;
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class FCDPhysicsModel;
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class FCDPhysicsRigidConstraint;
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class FCOLLADA_EXPORT FCDPhysicsRigidConstraintInstance : public FCDEntityInstance
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{
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private:
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FCDPhysicsModel* parent;
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FCDPhysicsRigidConstraint* rigidConstraint;
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public:
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FCDPhysicsRigidConstraintInstance(FCDocument* document, FCDEntity* _parent);
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virtual ~FCDPhysicsRigidConstraintInstance();
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// FCDEntity override for RTTI-like
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virtual Type GetType() const { return PHYSICS_RIGID_CONSTRAINT; }
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// Load the geometry instance from the COLLADA document
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virtual FUStatus LoadFromXML(xmlNode* instanceNode);
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// Write out the instantiation information to the xml node tree
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virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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};
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#endif // _FCD_PHYSICS_RIGID_CONSTRAINT_INSTANCE_H_
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