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Extras/ode/config/user-settings.example
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Extras/ode/config/user-settings.example
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# ODE user settings: the following variables must be set by the user
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# (1) the platform to use. this name should have a corresponding
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# makefile.PLATFORM file. currently supported platforms are:
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# msvc microsoft visual C/C++
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# msvc-dll microsoft visual C/C++, create a DLL
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# mingw minimalist GNU for windows
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# cygwin cygnus GNU for windows
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# unix-gcc GNU gcc on unix
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# unix-generic generic unix compiler. you may need to edit the CC
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# variable in makefile.unix-generic
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# osx Mac OS-X, with the gnu compiler.
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PLATFORM=unix-gcc
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# (2) the floating point precision to use (either "SINGLE" or "DOUBLE")
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#PRECISION=SINGLE
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PRECISION=DOUBLE
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# (3) the library type to build (either "debug" if you are doing development,
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# or "release" for the optimized library)
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#BUILD=debug
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BUILD=release
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# (4) if you are using an old version of MS-Windows that has command line
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# length limitations then you will need to set this to "1". otherwise,
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# leave it at "0".
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WINDOWS16=0
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# (5) If you want to use the TriList (triangle mesh) geometry class, you must
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# have the OPCODE library installed somewhere. If this is the case then
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# uncomment the following variable and set it to point to the directory
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# where OPCODE is installed (note that you must have already compiled
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# OPCODE, ODE's build system will not do that for you).
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# See http://www.codercorner.com/Opcode.htm for more information about
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# OPCODE. A recent version of OPCODE is provided in the ODE distribution
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# in the OPCODE subdirectory. This code was originally written for and
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# compiled on windows, but it has been ported so that it should compile
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# under unix/gcc too. Your mileage may vary.
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#OPCODE_DIRECTORY=OPCODE
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