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LinearMath/Scalar.cpp
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LinearMath/Scalar.cpp
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// Bullet Continuous Collision Detection and Physics Library
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// Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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//
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// Scalar.cpp
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//
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// Copyright (c) 2006 Simon Hobbs
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//
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// This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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#ifdef WIN32
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#if _MSC_VER >= 1310
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#include "Scalar.h"
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const Scalar Scalar::Consts::MinusOne(-1.0f);
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const Scalar Scalar::Consts::Zero(0.0f);
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const Scalar Scalar::Consts::Half(0.5f);
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const Scalar Scalar::Consts::One(1.0f);
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const Scalar Scalar::Consts::Three(3.0f);
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const Scalar Scalar::Consts::MinValue(-3.402823466e+38f);
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const Scalar Scalar::Consts::MaxValue(3.402823466e+38f);
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const Scalar Scalar::Consts::Epsilon(1.192092896e-07f);
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const Scalar Scalar::Consts::PosInfinity(0x7f800000, true);
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const Scalar Scalar::Consts::NegInfinity(0xff800000, true);
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const Scalar Scalar::Consts::AbsMask(0x7fffffff, true);
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#endif
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#endif //WIN32
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