don't pass width/height into renderObject

This commit is contained in:
Erwin Coumans
2016-06-07 17:02:47 -07:00
parent d2e50d045b
commit e0c3392cee
7 changed files with 10 additions and 7 deletions

View File

@@ -231,8 +231,11 @@ TinyRenderObjectData::~TinyRenderObjectData()
delete m_model;
}
void TinyRenderer::renderObject(TinyRenderObjectData& renderData, int width, int height)
void TinyRenderer::renderObject(TinyRenderObjectData& renderData)
{
int width = renderData.m_rgbColorBuffer.get_width();
int height = renderData.m_rgbColorBuffer.get_height();
Vec3f light_dir_local = Vec3f(renderData.m_lightDirWorld[0],renderData.m_lightDirWorld[1],renderData.m_lightDirWorld[2]);
Model* model = renderData.m_model;
if (0==model)

View File

@@ -47,7 +47,7 @@ struct TinyRenderObjectData
class TinyRenderer
{
public:
static void renderObject(TinyRenderObjectData& renderData, int width, int height);
static void renderObject(TinyRenderObjectData& renderData);
};
#endif // TINY_RENDERER_Hbla

View File

@@ -86,7 +86,7 @@ int main(int argc, char* argv[])
b3AlignedObjectArray<float> depthBuffer;
depthBuffer.resize(gWidth*gHeight);
TinyRenderObjectData renderData(textureWidth, textureHeight,rgbColorBuffer,depthBuffer);//, "african_head/african_head.obj");//floor.obj");
TinyRenderObjectData renderData(rgbColorBuffer,depthBuffer);//, "african_head/african_head.obj");//floor.obj");
//renderData.loadModel("african_head/african_head.obj");
renderData.loadModel("floor.obj");