fixed the bug were the first object created was translated back to the
origin
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@@ -622,7 +622,7 @@ void dSolverNode::applyFields(MPlugArray &rbConnections, float dt)
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void dSolverNode::computeRigidBodies(const MPlug& plug, MDataBlock& data)
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{
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// std::cout << "dSolverNode::computeRigidBodies" << std::endl;
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// std::cout << "dSolverNode::computeRigidBodies" << std::endl;
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bool enabled = data.inputValue(ia_enabled).asBool();
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if(!enabled) {
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