allow to enable/disable implicit cylinder conversion through an API
p.loadURDF("r2d2.urdf", flags=p.URDF_USE_IMPLICIT_CYLINDER)
allow to enable/disable deterministicOverlappingPairs through an API
p.setPhysicsEngineParameter(deterministicOverlappingPairs = False)
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@@ -13,7 +13,7 @@ class URDFImporterInterface;
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class MultiBodyCreationInterface;
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//manually sync with eURDF_Flags in SharedMemoryPublic.h!
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enum ConvertURDFFlags {
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CUF_USE_SDF = 1,
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// Use inertia values in URDF instead of recomputing them from collision shape.
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@@ -23,6 +23,7 @@ enum ConvertURDFFlags {
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CUF_USE_SELF_COLLISION_EXCLUDE_PARENT=16,
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CUF_USE_SELF_COLLISION_EXCLUDE_ALL_PARENTS=32,
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CUF_RESERVED=64,
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CUF_USE_IMPLICIT_CYLINDER=128,
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};
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void ConvertURDF2Bullet(const URDFImporterInterface& u2b,
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