Added basic gather/scatter to simulation island (for ParallelIslandDispatcher/ParallelPhysicsEnvironment.
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@@ -49,12 +49,14 @@ class CcdPhysicsEnvironment : public PHY_IPhysicsEnvironment
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SimdVector3 m_gravity;
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IDebugDraw* m_debugDrawer;
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protected:
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//solver iterations
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int m_numIterations;
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//timestep subdivisions
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int m_numTimeSubSteps;
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protected:
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int m_ccdMode;
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int m_solverType;
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