Added basic gather/scatter to simulation island (for ParallelIslandDispatcher/ParallelPhysicsEnvironment.
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@@ -30,9 +30,11 @@ class SimulationIsland
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public:
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std::vector<class CcdPhysicsController*> m_controllers;
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std::vector<class PersistentManifold*> m_manifolds;
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std::vector<class BroadphasePair> m_overlappingPairs;
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bool Simulate(Dispatcher* dispatcher,BroadphaseInterface* broadphase, class ConstraintSolver* solver, float timeStep);
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std::vector<int> m_overlappingPairIndices;
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std::vector<int> m_constraintIndices;
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bool Simulate(int numSolverIterations,class TypedConstraint** constraintsBaseAddress,struct BroadphasePair* overlappingPairBaseAddress, Dispatcher* dispatcher,BroadphaseInterface* broadphase, class ConstraintSolver* solver, float timeStep);
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int GetNumControllers()
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