From e1c037b4c2852f8a7475f38179e64f71020a7f0e Mon Sep 17 00:00:00 2001 From: ejcoumans Date: Sat, 8 Sep 2007 06:50:53 +0000 Subject: [PATCH] --- ChangeLog.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ChangeLog.txt b/ChangeLog.txt index f14d02e10..73b944af6 100644 --- a/ChangeLog.txt +++ b/ChangeLog.txt @@ -7,7 +7,8 @@ Primary author and maintainer: Erwin Coumans Thanks to Phil Knight. Also see www.cellperformance.com for related articles - Collision algorithms and settings for the memory/stack allocator can be done using btDefaultCollisionConfiguration This is an API change. See demos how to modify existing implementations with a one-liner. - + - Register several collision algorithms by default (sphere-sphere, sphere-box, sphere-triangle) + - Use other traveral method for BVH by default, this improves triangle mesh collision performance. 2007 Aug 31 - fixed MSVC 6 build