make stringify_linux.sh compatible with mac osx (testing)

This commit is contained in:
Erwin Coumans (Google)
2014-09-01 09:17:21 -07:00
parent ed637a6942
commit e20c240178
2 changed files with 52 additions and 47 deletions

View File

@@ -5,6 +5,9 @@ static const char* createShadowMapInstancingVertexShader= \
"layout (location = 0) in vec4 position;\n"
"layout (location = 1) in vec4 instance_position;\n"
"layout (location = 2) in vec4 instance_quaternion;\n"
"layout (location = 3) in vec2 uvcoords;\n"
"layout (location = 4) in vec3 vertexnormal;\n"
"layout (location = 5) in vec4 instance_color;\n"
"layout (location = 6) in vec3 instance_scale;\n"
"uniform mat4 depthMVP;\n"
"vec4 quatMul ( in vec4 q1, in vec4 q2 )\n"