Added initial Smoothed Particle Hydrodynamics implementation (SPH), for CPU and CUDA.
This software is contributed under the ZLib license by Rama Hoetzlein, http://www.rchoetzlein.com We plan to integrate the SPH into the core Bullet library, including interaction with rigid bodies and soft bodies.
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Extras/sph/fluid_system_host.linkinfo
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Extras/sph/fluid_system_host.linkinfo
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--import sRadixSum,%laneid,%ctaid,%nctaid,%smid,A7,%pm3,%pm2,%pm1,__CC-temp__0__,%pm0,%tid,%clock,%warpid,%ntid,%gridid --export _Z8RadixSumP12KeyValuePairjjj,_Z13hashParticlesPcP5uint2i,_Z15insertParticlesPcP5uint2Piii,_Z15computePressurePcPiP5uint2i,_Z25RadixAddOffsetsAndShuffleP12KeyValuePairS0_jji,_Z20insertParticlesRadixPcP5uint2PiS_ii,_Z12computeForcePcPiP5uint2i,_Z15computeForceNbrPci,_Z16advanceParticlesPciff,_Z14RadixPrefixSumv
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