remove visual shape from CPU/TinyRenderer with removeBody
(thanks to Jeff Bingham for reporting the bug!)
This commit is contained in:
@@ -9,6 +9,9 @@ class btCollisionObject;
|
||||
struct LinkVisualShapesConverter
|
||||
{
|
||||
virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame, const UrdfLink* linkPtr, const UrdfModel* model, class btCollisionObject* colShape, int objectIndex) =0;
|
||||
|
||||
virtual void removeVisualShape(class btCollisionObject* colObj)=0;
|
||||
|
||||
};
|
||||
|
||||
#endif //LINK_VISUAL_SHAPES_CONVERTER_H
|
||||
|
||||
Reference in New Issue
Block a user