refactor to allow various gfx backends (work-in-progress)
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@@ -31,11 +31,12 @@
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struct GwenInternalData
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{
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struct sth_stash;
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class GwenOpenGL3CoreRenderer* pRenderer;
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//struct sth_stash;
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//class GwenOpenGL3CoreRenderer* pRenderer;
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Gwen::Renderer::Base* pRenderer;
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Gwen::Skin::Simple skin;
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Gwen::Controls::Canvas* pCanvas;
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GLPrimitiveRenderer* m_primRenderer;
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//GLPrimitiveRenderer* m_primRenderer;
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Gwen::Controls::TabButton* m_demoPage;
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Gwen::Controls::TabButton* m_explorerPage;
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Gwen::Controls::TreeControl* m_explorerTreeCtrl;
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