refactor to allow various gfx backends (work-in-progress)
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@@ -1,7 +1,7 @@
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#ifndef _GL_PRIMITIVE_RENDERER_H
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#define _GL_PRIMITIVE_RENDERER_H
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#include "OpenGLInclude.h"
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//#include "OpenGLInclude.h"
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class GLPrimitiveRenderer
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{
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