add test end-effector for Kuka iiwa (IK)
This commit is contained in:
@@ -210,8 +210,10 @@ public:
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{
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b3JointMotorArgs t(CONTROL_MODE_POSITION_VELOCITY_PD);
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t.m_targetPosition = ikresults.m_calculatedJointPositions[i];
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t.m_maxTorqueValue = 1000;
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t.m_maxTorqueValue = 100;
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t.m_kp= 1;
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t.m_targetVelocity = 0;
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t.m_kp = 0.5;
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m_robotSim.setJointMotorControl(m_kukaIndex,i,t);
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}
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@@ -43,7 +43,7 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
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const double endEffectorWorldPosition[3],
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const double endEffectorWorldOrientation[4],
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const double* q_current, int numQ,int endEffectorIndex,
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double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size)
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double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size, double dampIk)
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{
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bool useAngularPart = (ikMethod==IK2_VEL_DLS_WITH_ORIENTATION) ? true : false;
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@@ -69,7 +69,7 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
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VectorRn deltaS(3);
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for (int i = 0; i < 3; ++i)
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{
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deltaS.Set(i,(endEffectorTargetPosition[i]-endEffectorWorldPosition[i]));
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deltaS.Set(i,dampIk*(endEffectorTargetPosition[i]-endEffectorWorldPosition[i]));
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}
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// Set one end effector world orientation from Bullet
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@@ -79,7 +79,7 @@ bool IKTrajectoryHelper::computeIK(const double endEffectorTargetPosition[3],
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btQuaternion deltaQ = endQ*startQ.inverse();
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float angle = deltaQ.getAngle();
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btVector3 axis = deltaQ.getAxis();
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float angleDot = angle;
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float angleDot = angle*dampIk;
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btVector3 angularVel = angleDot*axis.normalize();
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for (int i = 0; i < 3; ++i)
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{
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@@ -27,7 +27,7 @@ public:
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const double endEffectorWorldPosition[3],
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const double endEffectorWorldOrientation[4],
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const double* q_old, int numQ,int endEffectorIndex,
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double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size);
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double* q_new, int ikMethod, const double* linear_jacobian, const double* angular_jacobian, int jacobian_size, double dampIk=1.);
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};
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#endif //IK_TRAJECTORY_HELPER_H
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@@ -389,6 +389,8 @@ struct PhysicsServerCommandProcessorInternalData
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btMultiBodyFixedConstraint* m_gripperRigidbodyFixed;
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btMultiBody* m_gripperMultiBody;
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int m_huskyId;
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int m_KukaId;
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int m_sphereId;
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CommandLogger* m_commandLogger;
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CommandLogPlayback* m_logPlayback;
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@@ -440,7 +442,9 @@ struct PhysicsServerCommandProcessorInternalData
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m_gripperRigidbodyFixed(0),
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m_gripperMultiBody(0),
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m_allowRealTimeSimulation(false),
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m_huskyId(0),
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m_huskyId(-1),
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m_KukaId(-1),
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m_sphereId(-1),
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m_commandLogger(0),
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m_logPlayback(0),
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m_physicsDeltaTime(1./240.),
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@@ -2854,8 +2858,12 @@ void PhysicsServerCommandProcessor::replayFromLogFile(const char* fileName)
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m_data->m_logPlayback = pb;
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}
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btVector3 gVRGripperPos(0,0,0.2);
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btQuaternion gVRGripperOrn(0,0,0,1);
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btVector3 gVRController2Pos(0,0,0.2);;
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btQuaternion gVRController2Orn(0,0,0,1);
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btScalar gVRGripperAnalog = 0;
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bool gVRGripperClosed = false;
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@@ -2881,6 +2889,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
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btVector3 shiftPos = spawnDir*spawnDistance;
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btVector3 spawnPos = gVRGripperPos + shiftPos;
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loadUrdf("sphere_small.urdf", spawnPos, gVRGripperOrn, true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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m_data->m_sphereId = bodyId;
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InteralBodyData* parentBody = m_data->getHandle(bodyId);
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if (parentBody->m_multiBody)
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{
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@@ -2933,13 +2942,14 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
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loadUrdf("cube.urdf", btVector3(3, -2, 0.5+i), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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}
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loadUrdf("sphere2.urdf", btVector3(-2, 0, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("sphere2.urdf", btVector3(-2, 0, 2), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("sphere2.urdf", btVector3(-2, 0, 3), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("sphere2.urdf", btVector3(-5, 0, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("sphere2.urdf", btVector3(-5, 0, 2), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("sphere2.urdf", btVector3(-5, 0, 3), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("r2d2.urdf", btVector3(2, -2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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loadUrdf("kuka_iiwa/model.urdf", btVector3(3, 0, 0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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m_data->m_KukaId = bodyId;
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loadUrdf("cube_small.urdf", btVector3(0.3, 0.6, 0.85), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
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@@ -3010,6 +3020,193 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
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}
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}
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{
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InternalBodyHandle* bodyHandle = m_data->getHandle(m_data->m_KukaId);
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if (bodyHandle && bodyHandle->m_multiBody)
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{
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btVector3 spherePos(0,0,0);
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InternalBodyHandle* sphereBodyHandle = m_data->getHandle(m_data->m_KukaId);
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if (sphereBodyHandle && sphereBodyHandle->m_multiBody)
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{
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spherePos = sphereBodyHandle->m_multiBody->getBasePos();
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}
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btMultiBody* mb = bodyHandle->m_multiBody;
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btScalar sqLen = (mb->getBaseWorldTransform().getOrigin() - gVRController2Pos).length2();
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btScalar distanceThreshold = 2;
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bool closeToKuka=(sqLen<(distanceThreshold*distanceThreshold));
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int numDofs = bodyHandle->m_multiBody->getNumDofs();
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btAlignedObjectArray<double> q_new;
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btAlignedObjectArray<double> q_current;
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q_current.resize(numDofs);
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for (int i = 0; i < numDofs; i++)
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{
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q_current[i] = bodyHandle->m_multiBody->getJointPos(i);
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}
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q_new.resize(numDofs);
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static btScalar t=0.f;
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t+=0.01;
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double dampIk = 0.99;
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for (int i=0;i<numDofs;i++)
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{
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btScalar desiredPosition = btSin(t*0.1)*SIMD_HALF_PI;
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q_new[i] = dampIk*q_current[i]+(1-dampIk)*desiredPosition;
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}
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if (closeToKuka)
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{
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dampIk = 1;
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IKTrajectoryHelper** ikHelperPtrPtr = m_data->m_inverseKinematicsHelpers.find(bodyHandle->m_multiBody);
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IKTrajectoryHelper* ikHelperPtr = 0;
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if (ikHelperPtrPtr)
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{
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ikHelperPtr = *ikHelperPtrPtr;
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}
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else
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{
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IKTrajectoryHelper* tmpHelper = new IKTrajectoryHelper;
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m_data->m_inverseKinematicsHelpers.insert(bodyHandle->m_multiBody, tmpHelper);
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ikHelperPtr = tmpHelper;
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}
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int endEffectorLinkIndex = 7;
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if (ikHelperPtr && (endEffectorLinkIndex<bodyHandle->m_multiBody->getNumLinks()))
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{
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int numJoints1 = bodyHandle->m_multiBody->getNumLinks();
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b3AlignedObjectArray<double> jacobian_linear;
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jacobian_linear.resize(3*numDofs);
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b3AlignedObjectArray<double> jacobian_angular;
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jacobian_angular.resize(3*numDofs);
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int jacSize = 0;
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btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody);
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if (tree)
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{
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jacSize = jacobian_linear.size();
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// Set jacobian value
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int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6;
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btInverseDynamics::vecx nu(numDofs+baseDofs), qdot(numDofs + baseDofs), q(numDofs + baseDofs), joint_force(numDofs + baseDofs);
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for (int i = 0; i < numDofs; i++)
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{
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q_current[i] = bodyHandle->m_multiBody->getJointPos(i);
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q[i+baseDofs] = bodyHandle->m_multiBody->getJointPos(i);
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qdot[i + baseDofs] = 0;
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nu[i+baseDofs] = 0;
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}
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// Set the gravity to correspond to the world gravity
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btInverseDynamics::vec3 id_grav(m_data->m_dynamicsWorld->getGravity());
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if (-1 != tree->setGravityInWorldFrame(id_grav) &&
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-1 != tree->calculateInverseDynamics(q, qdot, nu, &joint_force))
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{
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tree->calculateJacobians(q);
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btInverseDynamics::mat3x jac_t(3, numDofs);
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btInverseDynamics::mat3x jac_r(3,numDofs);
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tree->getBodyJacobianTrans(endEffectorLinkIndex, &jac_t);
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tree->getBodyJacobianRot(endEffectorLinkIndex, &jac_r);
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for (int i = 0; i < 3; ++i)
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{
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for (int j = 0; j < numDofs; ++j)
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{
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jacobian_linear[i*numDofs+j] = jac_t(i,j);
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jacobian_angular[i*numDofs+j] = jac_r(i,j);
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}
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}
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}
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}
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//int ikMethod= IK2_VEL_DLS;//IK2_VEL_DLS_WITH_ORIENTATION;//IK2_VEL_DLS;
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int ikMethod= IK2_VEL_DLS_WITH_ORIENTATION;//IK2_VEL_DLS;
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btVector3DoubleData endEffectorWorldPosition;
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btVector3DoubleData endEffectorWorldOrientation;
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btVector3 endEffectorPosWorld = bodyHandle->m_multiBody->getLink(endEffectorLinkIndex).m_cachedWorldTransform.getOrigin();
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btQuaternion endEffectorOriWorld = bodyHandle->m_multiBody->getLink(endEffectorLinkIndex).m_cachedWorldTransform.getRotation();
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btVector4 endEffectorOri(endEffectorOriWorld.x(),endEffectorOriWorld.y(),endEffectorOriWorld.z(),endEffectorOriWorld.w());
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endEffectorPosWorld.serializeDouble(endEffectorWorldPosition);
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endEffectorOri.serializeDouble(endEffectorWorldOrientation);
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static btScalar time=0.f;
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time+=0.01;
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btVector3 targetPos(0.4-0.4*b3Cos( time), 0, 0.8+0.4*b3Cos( time));
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targetPos +=mb->getBasePos();
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btQuaternion targetOri(0, 1.0, 0, 0);
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btQuaternion downOrn(0,1,0,0);
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ikHelperPtr->computeIK( //targetPos,targetOri,
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gVRController2Pos, downOrn,//gVRController2Orn,
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endEffectorWorldPosition.m_floats, endEffectorWorldOrientation.m_floats,
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&q_current[0],
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numDofs, endEffectorLinkIndex,
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&q_new[0], ikMethod, &jacobian_linear[0], &jacobian_angular[0], jacSize*2, dampIk);
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for (int i=0;i<numDofs;i++)
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{
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//printf("q_new[i] = %f\n", q_new[i]);
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}
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}
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}
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//directly set the position of the links, only for debugging IK, don't use this method!
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//if (0)
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//{
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// for (int i=0;i<mb->getNumLinks();i++)
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// {
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// mb->setJointPosMultiDof(i,&q_new[i]);
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// }
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//} else
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{
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int numMotors = 0;
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//find the joint motors and apply the desired velocity and maximum force/torque
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{
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int velIndex = 6;//skip the 3 linear + 3 angular degree of freedom velocity entries of the base
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int posIndex = 7;//skip 3 positional and 4 orientation (quaternion) positional degrees of freedom of the base
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for (int link=0;link<mb->getNumLinks();link++)
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{
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if (supportsJointMotor(mb,link))
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{
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btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)mb->getLink(link).m_userPtr;
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if (motor)
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{
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btScalar desiredVelocity = 0.f;
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btScalar desiredPosition = q_new[link];
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motor->setVelocityTarget(desiredVelocity,1);
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motor->setPositionTarget(desiredPosition,0.6);
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btScalar maxImp = 1.f;
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motor->setMaxAppliedImpulse(maxImp);
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numMotors++;
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}
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}
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velIndex += mb->getLink(link).m_dofCount;
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posIndex += mb->getLink(link).m_posVarCount;
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}
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}
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}
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}
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}
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int maxSteps = m_data->m_numSimulationSubSteps+3;
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if (m_data->m_numSimulationSubSteps)
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{
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@@ -21,6 +21,8 @@ btVector3 gVRTeleportPos(0,0,0);
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btQuaternion gVRTeleportOrn(0, 0, 0,1);
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extern btVector3 gVRGripperPos;
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extern btQuaternion gVRGripperOrn;
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extern btVector3 gVRController2Pos;
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extern btQuaternion gVRController2Orn;
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extern btScalar gVRGripperAnalog;
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extern bool gEnableRealTimeSimVR;
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extern int gCreateObjectSimVR;
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@@ -1246,6 +1248,10 @@ void PhysicsServerExample::vrControllerMoveCallback(int controllerId, float pos[
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}
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else
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{
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gVRController2Pos.setValue(pos[0] + gVRTeleportPos[0], pos[1] + gVRTeleportPos[1], pos[2] + gVRTeleportPos[2]);
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btQuaternion orgOrn(orn[0], orn[1], orn[2], orn[3]);
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gVRController2Orn = orgOrn*btQuaternion(btVector3(0, 0, 1), SIMD_HALF_PI)*btQuaternion(btVector3(0, 1, 0), SIMD_HALF_PI);
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m_args[0].m_vrControllerPos[controllerId].setValue(pos[0] + gVRTeleportPos[0], pos[1] + gVRTeleportPos[1], pos[2] + gVRTeleportPos[2]);
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m_args[0].m_vrControllerOrn[controllerId].setValue(orn[0], orn[1], orn[2], orn[3]);
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}
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