fix GPU solver (need to clear .w component because "m_linear" contains friction coefficient
added a mixed solver to find bugs like that
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@@ -39,7 +39,7 @@ public:
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preferredOpenCLPlatformIndex(-1),
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preferredOpenCLDeviceIndex(-1),
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arraySizeX(1),
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arraySizeY(5),
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arraySizeY(2),
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arraySizeZ(1),
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m_useConcaveMesh(false),
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gapX(14.3),
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