fix GPU solver (need to clear .w component because "m_linear" contains friction coefficient
added a mixed solver to find bugs like that
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@@ -38,7 +38,7 @@ enum
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bool gpuBatchContacts = true;//true;
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bool gpuSolveConstraint = false;//true;//true;
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bool gpuSolveConstraint = true;//true;
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struct btGpuBatchingPgsSolverInternalData
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