add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer)

This commit is contained in:
Erwin Coumans
2016-06-18 18:02:20 -07:00
parent 6369e3e12a
commit e3b2b1a969
8 changed files with 143 additions and 62 deletions

View File

@@ -9,7 +9,7 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<sphere radius="0.5"/>
<mesh filename="textured_sphere_smooth.obj" scale="0.5 0.5 0.5"/>
</geometry>
</visual>
<collision>