PyBullet: fixed a few more file leaks
This commit is contained in:
@@ -591,6 +591,7 @@ void LoadMeshFromCollada(const char* relativeFileName, btAlignedObjectArray<GLIn
|
||||
if (actual==size)
|
||||
{
|
||||
}
|
||||
fileIO->fileClose(fileHandle);
|
||||
}
|
||||
if (xmlString.size()==0)
|
||||
return;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
#ifndef LOAD_MESH_FROM_STL_H
|
||||
#define LOAD_MESH_FROM_STL_H
|
||||
|
||||
@@ -46,6 +45,7 @@ static GLInstanceGraphicsShape* LoadMeshFromSTL(const char* relativeFileName, st
|
||||
if (expectedBinaryFileSize != size)
|
||||
{
|
||||
delete[] memoryBuffer;
|
||||
fileIO->fileClose(fileHandle);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1361,6 +1361,7 @@ int EGLRendererVisualShapeConverter::loadTextureFile(const char* filename, struc
|
||||
buffer.resize(0);
|
||||
}
|
||||
}
|
||||
fileIO->fileClose(fileId);
|
||||
}
|
||||
if (buffer.size())
|
||||
{
|
||||
|
||||
@@ -1270,6 +1270,7 @@ int TinyRendererVisualShapeConverter::loadTextureFile(const char* filename, stru
|
||||
buffer.resize(0);
|
||||
}
|
||||
}
|
||||
fileIO->fileClose(fileId);
|
||||
}
|
||||
if (buffer.size())
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user