Fix Issue 342, related to OpenGL GL_ShapeDrawer (when used with multiple OpenGL contexts)
This commit is contained in:
@@ -522,14 +522,13 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
|
||||
gluBuild2DMipmaps(GL_TEXTURE_2D,3,256,256,GL_RGB,GL_UNSIGNED_BYTE,image);
|
||||
delete[] image;
|
||||
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
glScalef(0.025f,0.025f,0.025f);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
glScalef(0.025f,0.025f,0.025f);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
static const GLfloat planex[]={1,0,0,0};
|
||||
// static const GLfloat planey[]={0,1,0,0};
|
||||
|
||||
Reference in New Issue
Block a user