more build system changes, to reflect Gimpact/BulletMultiThreaded move from Extras to src
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@@ -1,7 +1,5 @@
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if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( BulletSoftBody BulletCollision BulletDynamics Linea
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rMath )
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SUBDIRS( BulletSoftBody BulletCollision BulletDynamics LinearMath )
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( BulletMultiThreaded BulletSoftBody BulletCollision BulletDynamics Linea
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rMath )
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SUBDIRS( BulletMultiThreaded BulletSoftBody BulletCollision BulletDynamics LinearMath )
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endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
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