Accelerate GPU raycaster with PLBVH.

This commit is contained in:
Jackson Lee
2014-02-23 20:40:58 -08:00
parent e955192971
commit e4fbd5332d
10 changed files with 732 additions and 33 deletions

View File

@@ -15,6 +15,7 @@ typedef float b3Scalar;
typedef float4 b3Vector3;
#define b3Max max
#define b3Min min
#define b3Sqrt sqrt
typedef struct
{
@@ -388,3 +389,161 @@ __kernel void plbvhCalculateOverlappingPairs(__global b3AabbCL* rigidAabbs,
}
}
//From rayCastKernels.cl
typedef struct
{
float4 m_from;
float4 m_to;
} b3RayInfo;
typedef struct
{
float m_hitFraction;
int m_hitResult0;
int m_hitResult1;
int m_hitResult2;
float4 m_hitPoint;
float4 m_hitNormal;
} b3RayHit;
//From rayCastKernels.cl
b3Vector3 b3Vector3_normalize(b3Vector3 v)
{
b3Vector3 normal = (b3Vector3){v.x, v.y, v.z, 0.f};
return normalize(normal); //OpenCL normalize == vector4 normalize
}
b3Scalar b3Vector3_length2(b3Vector3 v) { return v.x*v.x + v.y*v.y + v.z*v.z; }
b3Scalar b3Vector3_dot(b3Vector3 a, b3Vector3 b) { return a.x*b.x + a.y*b.y + a.z*b.z; }
/**
int rayIntersectsAabb_optimized(b3Vector3 rayFrom, b3Vector3 rayTo, b3Vector3 rayNormalizedDirection, b3AabbCL aabb)
{
// not functional -- need to fix
//aabb is considered as 3 pairs of 2 planes( {x_min, x_max}, {y_min, y_max}, {z_min, z_max} )
//t_min is the first intersection, t_max is the second intersection
b3Vector3 inverseRayDirection = (b3Vector3){1.0f, 1.0f, 1.0f, 0.0f} / rayNormalizedDirection;
int4 sign = isless( inverseRayDirection, (b3Vector3){0.0f, 0.0f, 0.0f, 0.0f} ); //isless(x,y) returns (x < y)
//select(b, a, condition) == condition ? a : b
b3Vector3 t_min = ( select(aabb.m_min, aabb.m_max, sign) - rayFrom ) * inverseRayDirection;
b3Vector3 t_max = ( select(aabb.m_min, aabb.m_max, (int4){1,1,1,1} - sign) - rayFrom ) * inverseRayDirection;
b3Scalar t_min_final = 0.0f;
b3Scalar t_max_final = b3Sqrt( b3Vector3_length2(rayTo - rayFrom) );
//Must use fmin()/fmax(); if one of the parameters is NaN, then the parameter that is not NaN is returned.
//Behavior of min()/max() with NaNs is undefined. (See OpenCL Specification 1.2 [6.12.2] and [6.12.4])
//Since the innermost fmin()/fmax() is always not NaN, this should never return NaN
t_min_final = fmax( t_min.z, fmax(t_min.y, fmax(t_min.x, t_min_final)) );
t_max_final = fmin( t_max.z, fmin(t_max.y, fmin(t_max.x, t_max_final)) );
return (t_min_final <= t_max_final);
}
**/
void rayPlanePairTest(b3Scalar rayStart, b3Scalar rayNormalizedDirection,
b3Scalar planeMin, b3Scalar planeMax,
b3Scalar* out_t_min, b3Scalar* out_t_max)
{
if(rayNormalizedDirection < 0.0f)
{
//max is closer, min is farther
*out_t_min = (planeMax - rayStart) / rayNormalizedDirection;
*out_t_max = (planeMin - rayStart) / rayNormalizedDirection;
}
else
{
//min is closer, max is farther
*out_t_min = (planeMin - rayStart) / rayNormalizedDirection;
*out_t_max = (planeMax - rayStart) / rayNormalizedDirection;
}
}
int rayIntersectsAabb(b3Vector3 rayFrom, b3Vector3 rayTo, b3Vector3 rayNormalizedDirection, b3AabbCL aabb)
{
b3Scalar t_min_x, t_min_y, t_min_z;
b3Scalar t_max_x, t_max_y, t_max_z;
rayPlanePairTest(rayFrom.x, rayNormalizedDirection.x, aabb.m_min.x, aabb.m_max.x, &t_min_x, &t_max_x);
rayPlanePairTest(rayFrom.y, rayNormalizedDirection.y, aabb.m_min.y, aabb.m_max.y, &t_min_y, &t_max_y);
rayPlanePairTest(rayFrom.z, rayNormalizedDirection.z, aabb.m_min.z, aabb.m_max.z, &t_min_z, &t_max_z);
b3Scalar t_min_final = 0.0f;
b3Scalar t_max_final = b3Sqrt( b3Vector3_length2(rayTo - rayFrom) );
t_min_final = fmax( t_min_z, fmax(t_min_y, fmax(t_min_x, t_min_final)) );
t_max_final = fmin( t_max_z, fmin(t_max_y, fmin(t_max_x, t_max_final)) );
return (t_min_final <= t_max_final);
}
__kernel void plbvhRayTraverse(__global b3AabbCL* rigidAabbs,
__global int2* internalNodeChildIndices,
__global b3AabbCL* internalNodeAabbs,
__global int2* internalNodeLeafIndexRanges,
__global SortDataCL* mortonCodesAndAabbIndices,
__global b3RayInfo* rays,
__global int* out_numRayRigidPairs,
__global int2* out_rayRigidPairs,
int maxRayRigidPairs, int numRays)
{
int rayIndex = get_global_id(0);
if(rayIndex >= numRays) return;
b3Vector3 rayFrom = rays[rayIndex].m_from;
b3Vector3 rayTo = rays[rayIndex].m_to;
b3Vector3 rayNormalizedDirection = b3Vector3_normalize(rays[rayIndex].m_to - rays[rayIndex].m_from);
int stack[B3_PLVBH_TRAVERSE_MAX_STACK_SIZE];
//Starting by placing only the root node index, 0, in the stack causes it to be detected as a leaf node(see isLeafNode() in loop)
int stackSize = 2;
stack[0] = internalNodeChildIndices[B3_PLBVH_ROOT_NODE_INDEX].x;
stack[1] = internalNodeChildIndices[B3_PLBVH_ROOT_NODE_INDEX].y;
while(stackSize)
{
int internalOrLeafNodeIndex = stack[ stackSize - 1 ];
--stackSize;
int isLeaf = isLeafNode(internalOrLeafNodeIndex); //Internal node if false
int bvhNodeIndex = getIndexWithInternalNodeMarkerRemoved(internalOrLeafNodeIndex);
//bvhRigidIndex is not used if internal node
int bvhRigidIndex = (isLeaf) ? mortonCodesAndAabbIndices[bvhNodeIndex].m_value : -1;
b3AabbCL bvhNodeAabb = (isLeaf) ? rigidAabbs[bvhRigidIndex] : internalNodeAabbs[bvhNodeIndex];
if( rayIntersectsAabb(rayFrom, rayTo, rayNormalizedDirection, bvhNodeAabb) )
{
if(isLeaf)
{
int2 rayRigidPair;
rayRigidPair.x = rayIndex;
rayRigidPair.y = rigidAabbs[bvhRigidIndex].m_minIndices[3];
int pairIndex = atomic_inc(out_numRayRigidPairs);
if(pairIndex < maxRayRigidPairs) out_rayRigidPairs[pairIndex] = rayRigidPair;
}
if(!isLeaf) //Internal node
{
if(stackSize + 2 > B3_PLVBH_TRAVERSE_MAX_STACK_SIZE)
{
//Error
}
else
{
stack[ stackSize++ ] = internalNodeChildIndices[bvhNodeIndex].x;
stack[ stackSize++ ] = internalNodeChildIndices[bvhNodeIndex].y;
}
}
}
}
}

View File

@@ -15,6 +15,7 @@ static const char* parallelLinearBvhCL= \
"typedef float4 b3Vector3;\n"
"#define b3Max max\n"
"#define b3Min min\n"
"#define b3Sqrt sqrt\n"
"typedef struct\n"
"{\n"
" unsigned int m_key;\n"
@@ -372,4 +373,151 @@ static const char* parallelLinearBvhCL= \
" \n"
" }\n"
"}\n"
"//From rayCastKernels.cl\n"
"typedef struct\n"
"{\n"
" float4 m_from;\n"
" float4 m_to;\n"
"} b3RayInfo;\n"
"typedef struct\n"
"{\n"
" float m_hitFraction;\n"
" int m_hitResult0;\n"
" int m_hitResult1;\n"
" int m_hitResult2;\n"
" float4 m_hitPoint;\n"
" float4 m_hitNormal;\n"
"} b3RayHit;\n"
"//From rayCastKernels.cl\n"
"b3Vector3 b3Vector3_normalize(b3Vector3 v)\n"
"{\n"
" b3Vector3 normal = (b3Vector3){v.x, v.y, v.z, 0.f};\n"
" return normalize(normal); //OpenCL normalize == vector4 normalize\n"
"}\n"
"b3Scalar b3Vector3_length2(b3Vector3 v) { return v.x*v.x + v.y*v.y + v.z*v.z; }\n"
"b3Scalar b3Vector3_dot(b3Vector3 a, b3Vector3 b) { return a.x*b.x + a.y*b.y + a.z*b.z; }\n"
"/**\n"
"int rayIntersectsAabb_optimized(b3Vector3 rayFrom, b3Vector3 rayTo, b3Vector3 rayNormalizedDirection, b3AabbCL aabb)\n"
"{\n"
" // not functional -- need to fix\n"
" //aabb is considered as 3 pairs of 2 planes( {x_min, x_max}, {y_min, y_max}, {z_min, z_max} )\n"
" //t_min is the first intersection, t_max is the second intersection\n"
" b3Vector3 inverseRayDirection = (b3Vector3){1.0f, 1.0f, 1.0f, 0.0f} / rayNormalizedDirection;\n"
" int4 sign = isless( inverseRayDirection, (b3Vector3){0.0f, 0.0f, 0.0f, 0.0f} ); //isless(x,y) returns (x < y)\n"
" \n"
" //select(b, a, condition) == condition ? a : b\n"
" b3Vector3 t_min = ( select(aabb.m_min, aabb.m_max, sign) - rayFrom ) * inverseRayDirection;\n"
" b3Vector3 t_max = ( select(aabb.m_min, aabb.m_max, (int4){1,1,1,1} - sign) - rayFrom ) * inverseRayDirection;\n"
" b3Scalar t_min_final = 0.0f;\n"
" b3Scalar t_max_final = b3Sqrt( b3Vector3_length2(rayTo - rayFrom) );\n"
" \n"
" //Must use fmin()/fmax(); if one of the parameters is NaN, then the parameter that is not NaN is returned. \n"
" //Behavior of min()/max() with NaNs is undefined. (See OpenCL Specification 1.2 [6.12.2] and [6.12.4])\n"
" //Since the innermost fmin()/fmax() is always not NaN, this should never return NaN\n"
" t_min_final = fmax( t_min.z, fmax(t_min.y, fmax(t_min.x, t_min_final)) );\n"
" t_max_final = fmin( t_max.z, fmin(t_max.y, fmin(t_max.x, t_max_final)) );\n"
" \n"
" return (t_min_final <= t_max_final);\n"
"}\n"
"**/\n"
"void rayPlanePairTest(b3Scalar rayStart, b3Scalar rayNormalizedDirection,\n"
" b3Scalar planeMin, b3Scalar planeMax, \n"
" b3Scalar* out_t_min, b3Scalar* out_t_max)\n"
"{\n"
" if(rayNormalizedDirection < 0.0f)\n"
" {\n"
" //max is closer, min is farther\n"
" *out_t_min = (planeMax - rayStart) / rayNormalizedDirection;\n"
" *out_t_max = (planeMin - rayStart) / rayNormalizedDirection;\n"
" }\n"
" else\n"
" {\n"
" //min is closer, max is farther\n"
" *out_t_min = (planeMin - rayStart) / rayNormalizedDirection;\n"
" *out_t_max = (planeMax - rayStart) / rayNormalizedDirection;\n"
" }\n"
"}\n"
"int rayIntersectsAabb(b3Vector3 rayFrom, b3Vector3 rayTo, b3Vector3 rayNormalizedDirection, b3AabbCL aabb)\n"
"{\n"
" b3Scalar t_min_x, t_min_y, t_min_z;\n"
" b3Scalar t_max_x, t_max_y, t_max_z;\n"
" \n"
" rayPlanePairTest(rayFrom.x, rayNormalizedDirection.x, aabb.m_min.x, aabb.m_max.x, &t_min_x, &t_max_x);\n"
" rayPlanePairTest(rayFrom.y, rayNormalizedDirection.y, aabb.m_min.y, aabb.m_max.y, &t_min_y, &t_max_y);\n"
" rayPlanePairTest(rayFrom.z, rayNormalizedDirection.z, aabb.m_min.z, aabb.m_max.z, &t_min_z, &t_max_z);\n"
" \n"
" b3Scalar t_min_final = 0.0f;\n"
" b3Scalar t_max_final = b3Sqrt( b3Vector3_length2(rayTo - rayFrom) );\n"
" \n"
" t_min_final = fmax( t_min_z, fmax(t_min_y, fmax(t_min_x, t_min_final)) );\n"
" t_max_final = fmin( t_max_z, fmin(t_max_y, fmin(t_max_x, t_max_final)) );\n"
" \n"
" return (t_min_final <= t_max_final);\n"
"}\n"
"__kernel void plbvhRayTraverse(__global b3AabbCL* rigidAabbs,\n"
" __global int2* internalNodeChildIndices, \n"
" __global b3AabbCL* internalNodeAabbs,\n"
" __global int2* internalNodeLeafIndexRanges,\n"
" __global SortDataCL* mortonCodesAndAabbIndices,\n"
" \n"
" __global b3RayInfo* rays,\n"
" \n"
" __global int* out_numRayRigidPairs, \n"
" __global int2* out_rayRigidPairs,\n"
" int maxRayRigidPairs, int numRays)\n"
"{\n"
" int rayIndex = get_global_id(0);\n"
" if(rayIndex >= numRays) return;\n"
" \n"
" b3Vector3 rayFrom = rays[rayIndex].m_from;\n"
" b3Vector3 rayTo = rays[rayIndex].m_to;\n"
" b3Vector3 rayNormalizedDirection = b3Vector3_normalize(rays[rayIndex].m_to - rays[rayIndex].m_from);\n"
" \n"
" int stack[B3_PLVBH_TRAVERSE_MAX_STACK_SIZE];\n"
" \n"
" //Starting by placing only the root node index, 0, in the stack causes it to be detected as a leaf node(see isLeafNode() in loop)\n"
" int stackSize = 2;\n"
" stack[0] = internalNodeChildIndices[B3_PLBVH_ROOT_NODE_INDEX].x;\n"
" stack[1] = internalNodeChildIndices[B3_PLBVH_ROOT_NODE_INDEX].y;\n"
" \n"
" while(stackSize)\n"
" {\n"
" int internalOrLeafNodeIndex = stack[ stackSize - 1 ];\n"
" --stackSize;\n"
" \n"
" int isLeaf = isLeafNode(internalOrLeafNodeIndex); //Internal node if false\n"
" int bvhNodeIndex = getIndexWithInternalNodeMarkerRemoved(internalOrLeafNodeIndex);\n"
" \n"
" //bvhRigidIndex is not used if internal node\n"
" int bvhRigidIndex = (isLeaf) ? mortonCodesAndAabbIndices[bvhNodeIndex].m_value : -1;\n"
" \n"
" b3AabbCL bvhNodeAabb = (isLeaf) ? rigidAabbs[bvhRigidIndex] : internalNodeAabbs[bvhNodeIndex];\n"
" \n"
" if( rayIntersectsAabb(rayFrom, rayTo, rayNormalizedDirection, bvhNodeAabb) )\n"
" {\n"
" if(isLeaf)\n"
" {\n"
" int2 rayRigidPair;\n"
" rayRigidPair.x = rayIndex;\n"
" rayRigidPair.y = rigidAabbs[bvhRigidIndex].m_minIndices[3];\n"
" \n"
" int pairIndex = atomic_inc(out_numRayRigidPairs);\n"
" if(pairIndex < maxRayRigidPairs) out_rayRigidPairs[pairIndex] = rayRigidPair;\n"
" }\n"
" \n"
" if(!isLeaf) //Internal node\n"
" {\n"
" if(stackSize + 2 > B3_PLVBH_TRAVERSE_MAX_STACK_SIZE)\n"
" {\n"
" //Error\n"
" }\n"
" else\n"
" {\n"
" stack[ stackSize++ ] = internalNodeChildIndices[bvhNodeIndex].x;\n"
" stack[ stackSize++ ] = internalNodeChildIndices[bvhNodeIndex].y;\n"
" }\n"
" }\n"
" }\n"
" }\n"
"}\n"
;