make Bullet compile on Visual Studio 6
This commit is contained in:
@@ -97,9 +97,9 @@ btScalar(0.)));
|
||||
// Setup some damping on the m_bodies
|
||||
for (int i = 0; i < BODYPART_COUNT; ++i)
|
||||
{
|
||||
m_bodies[i]->setDamping(0.05, 0.85);
|
||||
m_bodies[i]->setDeactivationTime(0.8);
|
||||
m_bodies[i]->setSleepingThresholds(1.6, 2.5);
|
||||
m_bodies[i]->setDamping(0.05f, 0.85f);
|
||||
m_bodies[i]->setDeactivationTime(0.8f);
|
||||
m_bodies[i]->setSleepingThresholds(1.6f, 2.5f);
|
||||
}
|
||||
|
||||
///////////////////////////// SETTING THE CONSTRAINTS /////////////////////////////////////////////7777
|
||||
@@ -191,7 +191,7 @@ btScalar(0.)));
|
||||
joint6DOF->setAngularUpperLimit(btVector3(SIMD_EPSILON,SIMD_EPSILON,SIMD_EPSILON));
|
||||
#else
|
||||
joint6DOF->setAngularLowerLimit(btVector3(-SIMD_EPSILON,-SIMD_EPSILON,-SIMD_EPSILON));
|
||||
joint6DOF->setAngularUpperLimit(btVector3(SIMD_PI*0.7,SIMD_EPSILON,SIMD_EPSILON));
|
||||
joint6DOF->setAngularUpperLimit(btVector3(SIMD_PI*0.7f,SIMD_EPSILON,SIMD_EPSILON));
|
||||
#endif
|
||||
m_joints[JOINT_LEFT_ELBOW] = joint6DOF;
|
||||
m_ownerWorld->addConstraint(m_joints[JOINT_LEFT_ELBOW], true);
|
||||
|
||||
Reference in New Issue
Block a user