make Bullet compile on Visual Studio 6
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@@ -218,7 +218,7 @@ void SoftDemo::clientMoveAndDisplay()
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#endif //PRINT_CONTACT_STATISTICS
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glutSwapBuffers();
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swapBuffers();
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}
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@@ -232,7 +232,7 @@ void SoftDemo::displayCallback(void) {
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renderme();
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glFlush();
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glutSwapBuffers();
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swapBuffers();
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}
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