more bt* to b3*
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@@ -1,7 +1,7 @@
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#ifndef GL_INSTANCE_GRAPHICS_SHAPE_H
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#define GL_INSTANCE_GRAPHICS_SHAPE_H
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#include "BulletCommon/btAlignedObjectArray.h"
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#include "BulletCommon/b3AlignedObjectArray.h"
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struct GLInstanceVertex
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{
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@@ -11,9 +11,9 @@ struct GLInstanceVertex
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};
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struct GLInstanceGraphicsShape
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{
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btAlignedObjectArray<GLInstanceVertex>* m_vertices;
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b3AlignedObjectArray<GLInstanceVertex>* m_vertices;
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int m_numvertices;
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btAlignedObjectArray<int>* m_indices;
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b3AlignedObjectArray<int>* m_indices;
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int m_numIndices;
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float m_scaling[4];
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};
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