more bt* to b3*
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#define GPU_DEMO_H
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#include "BulletCommon/btAlignedObjectArray.h"
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#include "BulletCommon/b3AlignedObjectArray.h"
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class btBroadphaseInterface;
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@@ -41,7 +41,7 @@ protected:
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btDynamicsWorld* m_dynamicsWorld;
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//keep the collision shapes, for deletion/cleanup
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btAlignedObjectArray<btCollisionShape*> m_collisionShapes;
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b3AlignedObjectArray<btCollisionShape*> m_collisionShapes;
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float getDeltaTimeInSeconds()
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{
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