more bt* to b3*
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@@ -16,7 +16,7 @@
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#include "OpenGLWindow/GLPrimitiveRenderer.h"
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#include "OpenGLWindow/GLInstancingRenderer.h"
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//#include "OpenGL3CoreRenderer.h"
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#include "BulletCommon/btQuickprof.h"
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#include "BulletCommon/b3Quickprof.h"
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//#include "btGpuDynamicsWorld.h"
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#include <assert.h>
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#include <string.h>
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@@ -61,7 +61,7 @@ enum
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MYCOMBOBOX1 = 1,
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};
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btAlignedObjectArray<const char*> demoNames;
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b3AlignedObjectArray<const char*> demoNames;
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int selectedDemo = 0;
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GpuDemo::CreateFunc* allDemos[]=
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{
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@@ -313,7 +313,7 @@ sth_stash* initFont(GLPrimitiveRenderer* primRender)
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#include "OpenGLWindow/OpenGLInclude.h"
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#include "BulletCommon/CommandLineArgs.h"
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#include "BulletCommon/b3CommandLineArgs.h"
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void Usage()
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{
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@@ -383,18 +383,18 @@ void DumpSimulationTime(FILE* f)
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///extern const char* g_deviceName;
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const char* g_deviceName = "blaat";
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extern bool useNewBatchingKernel;
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#include "BulletCommon/btVector3.h"
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#include "BulletCommon/b3Vector3.h"
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int main(int argc, char* argv[])
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{
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btVector3 test(1,2,3);
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b3Vector3 test(1,2,3);
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test.x = 1;
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test.y = 4;
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printf("main start");
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CommandLineArgs args(argc,argv);
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b3CommandLineArgs args(argc,argv);
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ParticleDemo::ConstructionInfo ci;
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if (args.CheckCmdLineFlag("help"))
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@@ -670,7 +670,7 @@ int main(int argc, char* argv[])
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/*if (demo->getDynamicsWorld() && demo->getDynamicsWorld()->getNumCollisionObjects())
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{
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BT_PROFILE("renderPhysicsWorld");
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btAlignedObjectArray<btCollisionObject*> arr = demo->getDynamicsWorld()->getCollisionObjectArray();
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b3AlignedObjectArray<btCollisionObject*> arr = demo->getDynamicsWorld()->getCollisionObjectArray();
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btCollisionObject** colObjArray = &arr[0];
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render.renderPhysicsWorld(demo->getDynamicsWorld()->getNumCollisionObjects(),colObjArray, syncOnly);
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