Fix/improve raycast performance for btBvhTriangleMeshShape (btQuantizedBvh, btOptimizedBvh)
Add raycast acceleration for btAxisSweep3, using btDbvtBroadphase, providing large speedup. Can be disabled in constructor to safe memory.
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@@ -25,6 +25,7 @@ class btOverlappingPairCache;
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struct btBroadphaseRayCallback
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{
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virtual ~btBroadphaseRayCallback() {}
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virtual bool process(const btBroadphaseProxy* proxy) = 0;
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};
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