Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.

This commit is contained in:
yunfeibai
2017-06-01 15:30:37 -07:00
parent 4388a6ea02
commit e6d1a8cf97
74 changed files with 347 additions and 281 deletions

View File

@@ -144,10 +144,10 @@ class ForkLiftDemo : public CommonExampleInterface
virtual void resetCamera()
{
float dist = 8;
float pitch = -45;
float yaw = 32;
float pitch = -32;
float yaw = -45;
float targetPos[3]={-0.33,-0.72,4.5};
m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
m_guiHelper->resetCamera(dist,yaw,pitch,targetPos[0],targetPos[1],targetPos[2]);
}
/*static DemoApplication* Create()