Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.

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yunfeibai committed 2017-06-01 15:30:37 -07:00
1 parent 4388a6ea02
commit e6d1a8cf97
74 files changed
+347 -281

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@@ -29,10 +29,10 @@ public:
virtual void resetCamera()
{
float dist = 18;
float pitch = 120;
float yaw = 46;
float pitch = -46;
float yaw = 120;
float targetPos[3]={-2,-2,-2};
m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
m_guiHelper->resetCamera(dist,yaw,pitch,targetPos[0],targetPos[1],targetPos[2]);
}
};