Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.

This commit is contained in:
yunfeibai
2017-06-01 15:30:37 -07:00
parent 4388a6ea02
commit e6d1a8cf97
74 changed files with 347 additions and 281 deletions

View File

@@ -313,8 +313,8 @@ public:
virtual void resetCamera()
{
float dist = 1.3;
float pitch = 120;
float yaw = 13;
float pitch = -13;
float yaw = 120;
float targetPos[3]={-0.35,0.14,0.25};
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
{