From e6f7eb486a1da9a5f589f56b3aec5126ea6b8a90 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Sat, 1 Jul 2017 10:55:13 -0700 Subject: [PATCH] bump up pybullet setup.py version --- setup.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/setup.py b/setup.py index 1a04f4de5..d487f86e9 100644 --- a/setup.py +++ b/setup.py @@ -386,6 +386,7 @@ if _platform == "linux" or _platform == "linux2": sources = sources + ["examples/ThirdPartyLibs/enet/unix.c"]\ +["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\ +["examples/ThirdPartyLibs/Glew/glew.c"] + include_dirs += ["examples/ThirdPartyLibs/optionalX11"] elif _platform == "win32": print("win32!") libraries = ['Ws2_32','Winmm','User32','Opengl32','kernel32','glu32','Gdi32','Comdlg32'] @@ -419,7 +420,7 @@ else: setup( name = 'pybullet', - version='1.2.0', + version='1.2.1', description='Official Python Interface for the Bullet Physics SDK Robotics Simulator', long_description='pybullet is an easy to use Python module for physics simulation, robotics and machine learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.', url='https://github.com/bulletphysics/bullet3',