From e776408c195fdc188a2423d560038772039247b8 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Tue, 16 Oct 2018 19:03:24 -0700 Subject: [PATCH] add missing file to MANIFEST.in, bump up PyBullet version --- MANIFEST.in | 1 + setup.py | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/MANIFEST.in b/MANIFEST.in index 476648ddc..71611888c 100644 --- a/MANIFEST.in +++ b/MANIFEST.in @@ -8,5 +8,6 @@ recursive-include src *.hpp recursive-include examples/pybullet/gym *.* include examples/ThirdPartyLibs/enet/unix.c include examples/OpenGLWindow/*.* +recursive-include examples/SharedMemory/plugins *.* recursive-include examples/ThirdPartyLibs/glad *.* include examples/ThirdPartyLibs/enet/win32.c diff --git a/setup.py b/setup.py index 738c9339d..94fd659e0 100644 --- a/setup.py +++ b/setup.py @@ -581,7 +581,7 @@ if 'BT_USE_EGL' in EGL_CXX_FLAGS: setup( name = 'pybullet', - version='2.3.0', + version='2.3.1', description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning', long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.', url='https://github.com/bulletphysics/bullet3',