Bug in Generic 6DOF joint fixed
Debug visualization of joint constraints was added
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@@ -544,7 +544,7 @@ int btGeneric6DofConstraint::setLinearLimits(btConstraintInfo2* info)
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{ // re-use rotational motor code
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limot.m_bounce = btScalar(0.f);
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limot.m_currentLimit = m_linearLimits.m_currentLimit[i];
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limot.m_currentLimitError = -m_linearLimits.m_currentLimitError[i];
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limot.m_currentLimitError = m_linearLimits.m_currentLimitError[i];
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limot.m_damping = m_linearLimits.m_damping;
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limot.m_enableMotor = m_linearLimits.m_enableMotor[i];
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limot.m_ERP = m_linearLimits.m_restitution;
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@@ -578,7 +578,6 @@ int btGeneric6DofConstraint::setAngularLimits(btConstraintInfo2 *info, int row_o
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//solve angular limits
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for (int i=0;i<3 ;i++ )
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{
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//if(i==2) continue;
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if(d6constraint->getRotationalLimitMotor(i)->needApplyTorques())
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{
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btVector3 axis = d6constraint->getAxis(i);
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@@ -732,54 +731,31 @@ int btGeneric6DofConstraint::get_limit_motor_info2(
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J2[srow+1] = -ax1[1];
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J2[srow+2] = -ax1[2];
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}
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// linear limot torque decoupling step:
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//
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// if this is a linear limot (e.g. from a slider), we have to be careful
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// that the linear constraint forces (+/- ax1) applied to the two bodies
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// do not create a torque couple. in other words, the points that the
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// constraint force is applied at must lie along the same ax1 axis.
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// a torque couple will result in powered or limited slider-jointed free
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// bodies from gaining angular momentum.
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// the solution used here is to apply the constraint forces at the point
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// at center of mass of two bodies. there is no penalty (other than an
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// extra tiny bit of computation) in doing this adjustment. note that we
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// only need to do this if the constraint connects two bodies.
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btVector3 ltd; // Linear Torque Decoupling vector (a torque)
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if(!rotational)
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if((!rotational) && limit)
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{
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btVector3 c = body1->getCenterOfMassPosition() - body0->getCenterOfMassPosition();
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btVector3 ltd; // Linear Torque Decoupling vector
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btVector3 c = m_calculatedTransformB.getOrigin() - body0->getCenterOfMassPosition();
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ltd = c.cross(ax1);
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btScalar miA = body0->getInvMass();
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btScalar miB = body1->getInvMass();
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btScalar miS = miA + miB;
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btScalar factA, factB;
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if(miS > btScalar(0.f))
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{
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factA = miB / miS;
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}
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else
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{
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factA = btScalar(0.5f);
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}
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if(factA > 0.99f) factA = 0.99f;
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if(factA < 0.01f) factA = 0.01f;
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factB = btScalar(1.0f) - factA;
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info->m_J1angularAxis[srow+0] = factA * ltd[0];
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info->m_J1angularAxis[srow+1] = factA * ltd[1];
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info->m_J1angularAxis[srow+2] = factA * ltd[2];
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info->m_J2angularAxis[srow+0] = factB * ltd[0];
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info->m_J2angularAxis[srow+1] = factB * ltd[1];
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info->m_J2angularAxis[srow+2] = factB * ltd[2];
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info->m_J1angularAxis[srow+0] = ltd[0];
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info->m_J1angularAxis[srow+1] = ltd[1];
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info->m_J1angularAxis[srow+2] = ltd[2];
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c = m_calculatedTransformB.getOrigin() - body1->getCenterOfMassPosition();
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ltd = -c.cross(ax1);
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info->m_J2angularAxis[srow+0] = ltd[0];
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info->m_J2angularAxis[srow+1] = ltd[1];
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info->m_J2angularAxis[srow+2] = ltd[2];
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}
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// if we're limited low and high simultaneously, the joint motor is
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// ineffective
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if (limit && (limot->m_loLimit == limot->m_hiLimit)) powered = 0;
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info->m_constraintError[srow] = btScalar(0.f);
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if (powered)
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{
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info->cfm[srow] = 0.0f;
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if(!limit)
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{
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info->m_constraintError[srow] = limot->m_targetVelocity;
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info->m_constraintError[srow] += limot->m_targetVelocity;
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info->m_lowerLimit[srow] = -limot->m_maxMotorForce;
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info->m_upperLimit[srow] = limot->m_maxMotorForce;
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}
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@@ -787,7 +763,14 @@ int btGeneric6DofConstraint::get_limit_motor_info2(
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if(limit)
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{
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btScalar k = info->fps * limot->m_ERP;
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info->m_constraintError[srow] = -k * limot->m_currentLimitError;
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if(!rotational)
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{
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info->m_constraintError[srow] += k * limot->m_currentLimitError;
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}
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else
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{
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info->m_constraintError[srow] += -k * limot->m_currentLimitError;
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}
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info->cfm[srow] = 0.0f;
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if (limot->m_loLimit == limot->m_hiLimit)
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{ // limited low and high simultaneously
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