re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.

This commit is contained in:
ejcoumans
2007-10-20 02:23:39 +00:00
parent 1e4e52306f
commit e7caaa28d3
37 changed files with 287 additions and 232 deletions

View File

@@ -91,7 +91,7 @@ void CollisionInterfaceDemo::initPhysics()
//SimpleBroadphase is a brute force alternative, performing N^2 aabb overlap tests
//SimpleBroadphase* broadphase = new btSimpleBroadphase;
collisionWorld = new btCollisionWorld(dispatcher,broadphase);
collisionWorld = new btCollisionWorld(dispatcher,broadphase,collisionConfiguration);
collisionWorld->addCollisionObject(&objects[0]);
collisionWorld->addCollisionObject(&objects[1]);