re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.
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@@ -415,7 +415,7 @@ void GimpactConcaveDemo::initPhysics()
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m_constraintSolver = new btSequentialImpulseConstraintSolver();
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m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_broadphase,m_constraintSolver);
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m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_broadphase,m_constraintSolver,m_collisionConfiguration);
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m_dynamicsWorld->setDebugDrawer(&debugDrawer);
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//create trimesh model and shape
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