re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.
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@@ -98,7 +98,7 @@ protected:
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public:
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//this constructor doesn't own the dispatcher and paircache/broadphase
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btCollisionWorld(btDispatcher* dispatcher,btBroadphaseInterface* broadphasePairCache, int stackSize = 2*1024*1024);
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btCollisionWorld(btDispatcher* dispatcher,btBroadphaseInterface* broadphasePairCache, btCollisionConfiguration* collisionConfiguration);
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virtual ~btCollisionWorld();
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