update bullet.h serialization header, matching the dna in Bullet/src/LinearMath/btSerialize.cpp
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@@ -553,6 +553,8 @@ typedef struct bInvalidHandle {
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double m_deactivationTime;
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double m_deactivationTime;
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double m_friction;
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double m_friction;
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double m_rollingFriction;
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double m_rollingFriction;
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double m_contactDamping;
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double m_contactStiffness;
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double m_restitution;
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double m_restitution;
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double m_hitFraction;
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double m_hitFraction;
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double m_ccdSweptSphereRadius;
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double m_ccdSweptSphereRadius;
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@@ -585,6 +587,8 @@ typedef struct bInvalidHandle {
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float m_deactivationTime;
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float m_deactivationTime;
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float m_friction;
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float m_friction;
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float m_rollingFriction;
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float m_rollingFriction;
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float m_contactDamping;
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float m_contactStiffness;
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float m_restitution;
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float m_restitution;
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float m_hitFraction;
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float m_hitFraction;
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float m_ccdSweptSphereRadius;
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float m_ccdSweptSphereRadius;
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