Merge pull request #2106 from erwincoumans/master
fast createMultiBody batch creation, more deep_mimic work
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@@ -980,14 +980,8 @@ struct b3CreateMultiBodyArgs
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int m_linkJointTypes[MAX_CREATE_MULTI_BODY_LINKS];
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double m_linkJointAxis[3 * MAX_CREATE_MULTI_BODY_LINKS];
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int m_flags;
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#if 0
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std::string m_name;
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std::string m_sourceFile;
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btTransform m_rootTransformInWorld;
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btHashMap<btHashString, UrdfMaterial*> m_materials;
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btHashMap<btHashString, UrdfLink*> m_links;
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btHashMap<btHashString, UrdfJoint*> m_joints;
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#endif
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int m_numBatchObjects;
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};
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struct b3CreateMultiBodyResultArgs
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