add support for double precision and 64bit serialization (and compatibility between all versions)

fix some issue in serialization of nested array data
add some tesing files
This commit is contained in:
erwin.coumans
2010-01-25 19:42:51 +00:00
parent 5d8e6dc3f3
commit e7ff71d99b
48 changed files with 1207 additions and 294 deletions

View File

@@ -343,7 +343,7 @@ static int gPickingConstraintId = 0;
static btVector3 gOldPickingPos;
static btVector3 gHitPos(-1,-1,-1);
static float gOldPickingDist = 0.f;
static btScalar gOldPickingDist = 0.f;
bool GL_DialogDynamicsWorld::mouseFunc(int button, int state, int x, int y)
{
@@ -719,7 +719,7 @@ void GL_DialogDynamicsWorld::mouseMotionFunc(int x,int y)
}
float dx, dy;
btScalar dx, dy;
dx = btScalar(x) - m_mouseOldX;
dy = btScalar(y) - m_mouseOldY;