add support for double precision and 64bit serialization (and compatibility between all versions)
fix some issue in serialization of nested array data add some tesing files
This commit is contained in:
@@ -0,0 +1,63 @@
|
||||
/* Copyright (C) 2006-2009 Erwin Coumans & Charlie C
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
// Auto generated from makesdna dna.c
|
||||
#ifndef __BULLET_BTCOLLISIONOBJECTFLOATDATA__H__
|
||||
#define __BULLET_BTCOLLISIONOBJECTFLOATDATA__H__
|
||||
|
||||
|
||||
// -------------------------------------------------- //
|
||||
#include "bullet_Common.h"
|
||||
#include "bullet_btTransformFloatData.h"
|
||||
#include "bullet_btVector3FloatData.h"
|
||||
|
||||
namespace Bullet {
|
||||
|
||||
|
||||
// ---------------------------------------------- //
|
||||
class btCollisionObjectFloatData
|
||||
{
|
||||
public:
|
||||
void *m_broadphaseHandle;
|
||||
void *m_collisionShape;
|
||||
btCollisionShapeData *m_rootCollisionShape;
|
||||
void *m_userObjectPointer;
|
||||
btTransformFloatData m_worldTransform;
|
||||
btTransformFloatData m_interpolationWorldTransform;
|
||||
btVector3FloatData m_interpolationLinearVelocity;
|
||||
btVector3FloatData m_interpolationAngularVelocity;
|
||||
btVector3FloatData m_anisotropicFriction;
|
||||
float m_contactProcessingThreshold;
|
||||
float m_deactivationTime;
|
||||
float m_friction;
|
||||
float m_restitution;
|
||||
float m_hitFraction;
|
||||
float m_ccdSweptSphereRadius;
|
||||
float m_ccdMotionThreshold;
|
||||
int m_hasAnisotropicFriction;
|
||||
int m_collisionFlags;
|
||||
int m_islandTag1;
|
||||
int m_companionId;
|
||||
int m_activationState1;
|
||||
int m_internalType;
|
||||
int m_checkCollideWith;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
#endif//__BULLET_BTCOLLISIONOBJECTFLOATDATA__H__
|
||||
Reference in New Issue
Block a user