share more data structures and code between OpenCL kernels and C/C++ code on CPU (non-OpenCL)
integrateSingleTransform fix bug in registerRigidBody (could lead to random crashes, especially when performing picking/adding rigid bodies afterwards)
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@@ -908,7 +908,7 @@ int b3GpuNarrowPhase::registerRigidBody(int collidableIndex, float mass, const f
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return -1;
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}
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m_data->m_bodyBufferGPU->resize(m_data->m_numAcceleratedRigidBodies+1);
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m_data->m_bodyBufferCPU->resize(m_data->m_numAcceleratedRigidBodies+1);
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b3RigidBodyCL& body = m_data->m_bodyBufferCPU->at(m_data->m_numAcceleratedRigidBodies);
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